100 Stones Interactive

Planed Release Date:


Media Contact:
Stride PR for 100 Stones Interactive
Eliott Garcia – Account Executive – [email protected]
Kyle Hovanec – Account Coordinator – [email protected]


Planned Localizations:

  • English
  • French
  • Italian
  • German
  • Spanish
  • Russian
  • Japanese
  • Chinese (Simplified)
  • Korean


Explore labyrinthian megastructures, solve mind-bending puzzles, and wield fantastic alien technology in a puzzling metroidvania adventure.

Towering monuments and fractured relics are all that remain of a world devastated aeons ago in a great cataclysm. Explore the deserted remnants of an alien world in a quest to discover the source of the calamity and uncover the legacy of a doomed civilization.

Explore the World and Discover Powerful New Abilities

Adventure to serene floating cities, immense underground structures, and perilous orbital space stations – the world slowly expands as you acquire powerful new abilities. Use your powers to open pathways through previously inaccessible areas, overcome once insurmountable obstacles, reveal hidden secrets, and tackle new kinds of puzzles.

Solve Mind-bending Puzzles

Colossal ancient machines begin to wake as you solve challenging puzzles and take command of powerful alien technology. Holographic terminals, shifting walls, powerful lasers, and other bizarre mechanisms form massive, interconnected puzzle rooms – use all of the tools at your disposal to solve mind-bending puzzles that will put your logical and spatial reasoning skills to the test.

Reveal A Cosmic Legacy

Aeons ago a cataclysmic event brought an end to an advanced civilization. Centuries later rumours of an ancient treasure draw you, an intrepid space adventurer, in search of their desolate world. Scan the environment, locate hidden relics, and piece together scattered data fragments to uncover the devastating history of an extinct people, and reveal the legacy of a doomed civilization!


Memory’s Reach is the second title from 100 Stones Interactive, the studio behind the award-winning, critically acclaimed puzzle adventure The Eyes of Ara, and label of solo developer Ben Droste, an industry veteran with credits including Star Wars, Spyro the Dragon, and Viva Piñata.

“The vastness of the universe and the endless possibilities for what lies beyond our telescope sparks a curiosity in me, opening pathways to new ideas,” said Droste. “I hope this game’s mystifying sights and sounds—so foreign as to seem like magic—encourages players to likewise stay curious about the world around them.”

Memory’s Reach reveals its secrets first on PC and Mac via Steam, followed by the full release on all current generation consoles.


Pre-Alpha Demo Trailer (2024)

Pre-Alpha Demo B-roll

This video includes a full play through of the pre-alpha demo, followed by select gameplay cuts, extended puzzle solving footage with mistakes, and environmental camera pans. The video is captured with in-game sounds and without music.

Reveal Trailer (2022)

Game Logo & Key Art

Awards and Recognition

PAX Rising Showcase
PAX East, 2024

Games Festival Official Selection
SXSW Sydney 2023


“A Metroid Prime with no combat, thoughtful puzzles and an interesting story? Hook it into my veins. I played Memory’s Reach on Friday and it remained my game of PAX for the remainder of the show.”
Kotaku AU – PAX Aus 2023: Renee’s Annual Indie Roundup

“For those that love the Metroid style of slowly expanding a map and doubling back with upgraded abilities, Memory’s Reach can scratch that itch. It’s also got some of the most striking 3D visuals of any game at the show.”
Kotaku AU – PAX Aus 2023: David’s Indie Demo Picks

Development Credits & Collaborators

Ben Droste
Creative Director and Lead Developer

Music (Reveal Trailer) & Sound Design (Game and Reveal Trailer)

Angela Little

Samara-Jade Sendek
Narrative Designer

Michael Fitzhywel
Key Art, concept art

Jeremy Hamilton
Game Logo and UI Design

Stride PR

Grant Funding provided by
Screen Australia