• aoe
  • social media
    twitter
    facebook
  • aoe
  • aoe

The Eyes of Ara patch 1.3.00: The World Traveler's Update

The Eyes of Ara patch 1.3.00 is now live! Along with a few minor fixes, this patch includes support for an additional 7 languages, bringing to the total number to 10!

In addition to the patch, this update also sees the launch of the new Art Book DLC. Previously only available to the game’s Kickstarter backers, the artbook is now available for Steam users to grab a hold of too!

New Language Options Now Available

Good news! The Eyes of Ara now supports multiple new languages. Players can now hunt down lost secrets and unravel the mysteries of the old castle in French, Italian, Spanish, Brazilian-Portuguese, Simplified Chinese, Korean, and Japanese. This is in addition to German and Russian support which was introduced in Patch 1.2.00.

Languages can be switched in the Display Settings from the main menu.

The Eyes of Ara Free Demo has also been updated with the new languages.

As an additional bonus, the Castle Maps DLC has also been localized into all supported languages!

New DLC: The Art and Design of The Eyes of Ara

Discover the hidden secrets behind the design and development of The Eyes of Ara in this detailed art book. Featuring beautiful high resolution images, development sketches, design notes, developer insights, and behind-the-scenes commentary from the game’s creator.

This 46 page book includes sections focusing on the game’s pre-production, level design, puzzle design, story, collectibles, environments, the Eyes, and more! An excellent companion piece for fans of The Eyes of Ara.

The Art and Design of The Eyes of Ara is provided as a high-resolution PDF.

Purchase The Art and Design of The Eyes of Ara separately, or pick it up as part of the Deluxe Edition and get this, the other DLC, and the game all together for a discounted price!

Read more...

The Eyes of Ara Deluxe Edition and DLC now available

I’m pleased to announce the launch of The Eyes of Ara Deluxe Edition. This combo pack includes a copy of The Eyes of Ara, plus both new DLC packs: The Original Soundtrack and Castle Maps (details on these below). Get them all together in this bundle pack for a 10% discount! Click here to visit the Steam page and grab yourself a copy.

New DLC: The Eyes of Ara Original Soundtrack

Experience The Eyes of Ara’s beautiful, sweeping score with this Original Soundtrack by the game's composer, Matt Caradus. Provided in both high quality 320kbps MP3 format and uncompressed FLAC format.

New DLC: Castle Maps

Delve even deeper into the mystery of The Eyes of Ara. Hunt down lost secrets and explore the castle like never before with these beautiful, hand-drawn maps of the game's three primary chapters. Each map comes in both a full-colour poster version and a printable black & white version with ample space to note down clues, secrets, and hidden rooms.

Patch 1.2.00: Russian & German Translations now available!

The Eyes of ara patch 1.2.00 just dropped, and with it comes one of the most requested features: the Russian and German translations. Click here to read the full patch notes.

The Eyes of Ara Free Demo has also been updated with all of this patch’s features, including the translations. Try it now for Windows and Mac

Happy gaming!

Read more...

Win The Eyes of Ara Deluxe Edition!

I am excited to announce The Eyes of Ara: Deluxe Edition. This bundle pack will contain the The Eyes of Ara game, plus new DLC packs for the game’s Soundtrack and Castle Maps - all together for a discounted price!

What's more, to celebrate the launch I'm giving away 10 copies of the Deluxe Edition! To enter simply head over the the 100 Stones Interactive Facebook page and give it a Like.

Winners will be drawn on April 12th when the Deluxe Edition launches.

Click the image above to visit the Facebook page

The Deluxe Edition contains a copy of The Eyes of Ara, and two DLC packs: the Original Soundtrack and Castle Maps, all together in a bundle for a discounted price. These DLC packs will also be available separately, so if you missed out on them during the Kickstarter you need not miss out any longer.

Click here for the full terms and conditions of the Deluxe Edition giveaway.

Read more...

April 1st Ultimate Update

I am pleased to announce The Eyes if Ara: April 1st Ultimate Update! This epic update is based on the feedback of hundreds of players, taking all the best parts of the game and multiplying them beyond reason, while eliminating the rest, and implementing some long requested features! Are you ready for this?

Do you love spinning painting puzzles? Because now every puzzle is a painting puzzle! Experience the unending fun of painting puzzles by tossing aside all that other nonsense. Locked door? Painting puzzle! PC password? Digital Painting puzzle! Telescope sequence? Painting puzzles in space!

Experience The Eyes of Ara like never before with more thrilling painting puzzles than you can handle!

All switches are now exciting new painting puzzles!

Who needs passwords anyway?

Other exciting changes in the Ultimate Update include:

Gameplay

  • New collectible: Ghost-motes! Like dust-motes only spookier - there are 10,000 of these tiny things to collect scattered throughout the castle.
  • New collectible: Christopher’s Old Hat. Can only be found under a full moon while the sun is in Aquarius.
  • New “Dark Mode” feature: turn off all the lighting for extra-challenging pickup hunting fun!
  • Retro-mode: re-live the good old days of PC gaming in low resolution, 256 color glory! Accessible via secret code.

Localisation - by popular demand!

  • Added support for Ancient Egyptian hieroglyphics
  • Added support for Tanema, a language only spoken by 4 people in the Solomon Islands
  • Removed English version.

Controls

  • Removed Invert Camera option in favour of innovate Command Line interface
  • New free-roaming controls! You can now walk around the rooms freely (but you cannot rotate the camera)
  • Gamepad support: SEGA Dreamcast Fishing Rod now supported

April 1st Ultimate Update launches at 12:65pm today. Happy gaming!

Read more...

Games Week Roundup: PAX Aus, GCAP, Unite, and Game Developer Awards

This blog has been a little quiet since The Eyes of Ara launched back in July. You would think that after launching a game your workload would decrease… but alas such things are not to be! Since launching the game things have been non-stop, and I’m afraid keeping the blog up-to-date was one of the casualties. But today I find myself with a bit of free time, so let's have a look back at all the awesome stuff that’s been happening recently.

PAX Australia

Two weeks ago saw the annual migration of gamers from all over Australia down to the Melbourne Convention Centre for PAX Australia, and I was there with The Eyes of Ara. What’s more, I had an Australian Indie Showcase booth. These booths are special: you have submit your game and the entry form and a panel of judges select the six winners. I was thrilled to get the news that The Eyes of Ara had been selected as one of the winners this year, and exhibiting in the Showcase section was an incredible experience.

In many ways, PAX Aus was a kind of launch party for the game (albeit a few months late), since it was the first - and by far the biggest - convention I had shown the game at since launch. With a good deal of experience exhibiting at other conventions in the past and with the game now in full release, I went into PAX feeling way more prepared and relaxed than I had at previous conventions. I had the experience, I had all the supplies prepared, the game was out, the demo was extensively tried and tested, so what could there be to worry about?

And it was an amazing show! It was wonderful to see so many people coming up to the booth to try the game, and even more wonderful to listen to them speak excitedly about it afterwards. I even met a few people who already owned the game and just came by just to chat (as a developer, it’s great to meet players who enjoyed the game and go out of their way to come up and let you know it, so thanks to all of you!). I also brought along over 600 fliers to give out, and they were all gone by halfway through the third day!

On Saturday evening I was asked to take part in a panel with the other Indie Showcase winners, where we got to speak about our games and take questions from the audience. It was really cool to be up on stage with such amazing local talent and check out the other awesome games on offer. If you haven’t already, I highly recommend heading to the AIS page and checking out each of the winners. There are some really awesome games there and I am genuinely excited to play each of them (many of them are either out now or coming soon).

GCAP, Unite, and the Australian Game Developer Awards

While PAX may have been the main event of the past few weeks, it only marked the end of a huge week in Australian games, known as the Melbourne International Games Week. GCAP is the annual gathering of Australian game developers to network and talk about our craft, and I was there to give a talk on Art and Level Design in The Eyes of Ara. If you were at the talk, or if you’re interested, the slides can be found here.

Unite is a one-day conference dedicated to all things relating to the Unity 3D game engine. I’m proud to say that The Eyes of Ara was selected as part of this year’s Made With Unity Showcase, and I was given the opportunity to show the game in the Showcase hall along with a host of other amazing Australian games.

Finally, in what was perhaps one of the greatest highlights since I began The Eyes of Ara over three years ago, I was honored to be nominated for the Excellence in Art award at this year’s Australian Game Developer Awards. Unfortunately I didn’t walk away with the win, but to stand among my peers and see my game up on the big screen, nominated alongside other such amazing works was truly humbling. If nothing else, I left inspired to make something even better next time, and hopefully one day see one of my games in the Game of the Year category as well!

Onward to the Future

The Games Week and PAX marks a kind of milestone for The Eyes of Ara - the first big event deadline since launch and the last for a while. I’m now back in the office in Brisbane, and back to work on the game. There’s a lot more to come over the next few months, and I’ll do my best to keep the blog updated with the latest details. Some things to look out for include: A public demo for download, the remaining Kickstarter rewards, another patch with some feature requests, and several localization updates for multiple languages.

So work on The Eyes of Ara continues, I look forward to sharing all the future news and updates as it comes through!

Read more...

Australian Indie Showcase Winner!

It is with great excitement that I can now announce that The Eyes of Ara has been selected as one of the winners of the 2016 PAX Aus Australian Indie Showcase! It is indescribably humbling to have been selected as one of only six games (out of over 100 entries) to stand as "best of the Australian & New Zealand Indie scene".

What this means is, The Eyes of Ara will be shown on the show floor at PAX Aus this November in the Australian Indie Showcase section along side the other great locally made games. So if you are attending the show be sure to drop by and say hi!

Read about all of the Showcase winners on the PAX Website here.

Read more...

The Eyes of Ara Has Launched!

The Eyes of Ara is now available!

It's taken three long years to get to this point but I'm excited to finally get the game into the hands of players everywhere.

The game is now available for Windows and Mac for $14.99 USD from Steam and the Humble Store. Please enjoy the game and be sure to let me know your thoughts on the forums!

Buy The Eyes of Ara here

Read more...

The Eyes of Ara is coming July 19

I am thrilled to announce that The Eyes of Ara will be available for PC and Mac on July 19th!

It has been a truly amazing journey to get to this point, and it’s wonderful to finally be able to share the launch date with you all. Everyone who backed the game on Kickstarter and Backerkit will receive their game keys on launch day, and everyone else will be able to pick the game up on Steam and the Humble Store.

Read more...

Play The Eyes of Ara at AVCon

AvCon is Adelaide’s annual anime and video game festival, and I am thrilled to announce that The Eyes of Ara will be playable on the show floor in the Indie Games Room.

They just released a trailer for the event, featuring The Eyes of Ara and a whole host of other cool games on display at the show. Have a look:

The Indie Games Room is open on July 16th and 17th at the Adelaide Convention Centre, come along and say hi!

Read more...
Subscribe to this RSS feed